swashbuckler 5e multiclass

You get to add expertise to two more skills, or thieves tools. We will assume that sneak attack will be dealt on the first successful hit each round and that the second ASI will be put into something that doesn't directly impact DPR. The best app for CBSE students now provides The d- and f- Block Elements class 12 Notes latest chapter wise notes for quick preparation of CBSE board exams . You dont need advantage on the attack roll to use your Sneak Attack against a creature if you are within 5 feet of it, no other creatures are within 5 feet of you, and you dont have disadvantage on the attack roll. I recommend at least 5 levels for Extra Attack, which if you are two-weapon fighting as per the intent of the subclass, that gives you three attacks per round to land Sneak Attack. Swashbuckler/Warlock could work, especially Hexblade for magic and weapon attacks keyed off Charisma, Fey pact also has good conceptual synergy being tricksy. To really milk this multiclass, a player should focus on high Dexterity and Charisma, even though Artificers shine with Intelligence. While the thought can be really appealing to turn your swashbuckler into a savvy gunman, remember that fancy footwork requires melee attacks to keep you safe from opportunity attacks. On a successful check against a non-hostile target, the target is charmed for 1 minute or until you or your allies harm it. DPR factors in accuracy as well as potential damage on a hit. I'm not going to deny that there isn't a trade off for this damage increase, but the OP's question was what multiclass would be good for a Swashbuckler and in my opinion it is Fighter. If you were going for a Way of Shadows ninja I could see some benefits to a Rogue/Monk multiclass but not for a Swashbuckler. Booming blade is an action. Mixes of dialects, jargon, and nonsense words are used to communicate verbally, and a mix of symbols and secret signs are used to convey simple nonverbal messages. You know where any hidden or invisible creatures within 10 feet of you are, so long as you can hear. Is that something specific? Pirate Proficiency in Athletics and Persuasion. Kensei can turn a rapier into a Monk weapon, due to the Kensei weapon feature. Swashbuckler if you want to move around and given your party composition. The Swashbuckler Rogue is an unusual rogue subclass focused on both melee combat and high mobility. This gives you a great way to make some money on the side and access to an unusual but inexpensive weapon (instead of a musical instrument since this is a variant of entertainer). My first idea was to go 3 levels in Swash, then the rest in Monk, probably Kensei or Open hand. This website is not produced, endorsed, supported, or affiliated with Wizards of the Coast. This can be great, even if youre not an evil character. This guide is meant as a deep dive into the Swashbuckler Rogue subclass. I think the swashbuckler roughly takes care of The Bard and the Warlock takes care of the sorcerer possibility. A big part of being a swashbuckler is having a reputation that speaks for itself, even if youve done some of the fabricating for it. Another idea was for Swash/Warlock, or Swash/Paladin/Sorcerer, since CHA focus on the Swashbuckler makes this pretty good in my head. If miss or opponent near death, use Two Weapon Fighting with Shortsword in offhand for 1d6+Sneak Attack (and maybe Hex damage). They have a 85.8% chance of the sneak attack being on a hit and a 7.8% chance of it being on a crit for an average of7.10damage. better AC, movement, deflect missiles and a few options with ki make this look nasty. As she sees her opening, she leaps out to attack, and just as quickly disappears into darkness once more. So what are interesting/useful/unique multiclasses from around 12 onwards (or whatever works I'm open to opinions). Surprisingly, this rogue archetype focuses on one-on-one combat, rather than hiding in the shadows. Sticking with Swash allows for an additional ASI. Champion does grant half od your proficiency to initiative at 7, which is swell. modifier will give you a suicidal AC of 14, and it's not going to get much better. Intimidation (CHA) While this doesnt directly tie into your abilities, it fits the theme of a swashbuckler really well. Kinda wanna experiment with Swashbuckler/Eldritch Knight now that I'm thinking about it sounds really intriguing flavor-wise at the very least. You probably wont be saying Hey! Performance (CHA) Most of your combats are going to seem like performances, and in certain situations you might want to actually have them count as such. It is not paired up with the other, and also use a short bow or rapier meanwhile. Thank you for this great article! Now, you can also use this ability on non-hostile creatures. wats your build? Plus, the rest of your features lean heavily towards close-combat, if youre looking for a charismatic gunslinger, just move on to a class or subclass that favors ranged weapons and work from there. Rocco Giusto August . I wish there was a good feat to fill that gap. Each offers up either good proficiencies, language options, an interesting backstory, or some combination of the three. What follows is a lot of maths. Shroud of Shadow, Repelling Blast, One with Shadows, Mask of Many faces, and more are all great to consider for a swashbuckler looking for more magic in their life. Not a lot of level 1 spells are worth it though. New comments cannot be posted and votes cannot be cast. 7. You gain proficiency in Wisdom saving throws. One can easily start the game with 16s in DEX, CON, and CHA. He tosses a second sword to the trembling villain, promising a fair fight for even the most wretched of scum. Torm: the True and Loyal Fury - DnD 5e Deity Guide, Tyr: Lawful Good God of Law and Justice - 5e Deity Guide, Tempus: the Spirit of War Embodied - DnD 5e Deity Guide, Summon Greater Demon 5e Guide: Raise a lot of Hell, The Healer Feat in DnD 5e: The Solution to Healing Problems, (a) a shortbow and quiver of 20 arrows or (b) a shortsword, (a) a burglars pack, (b) dungeoneers pack, or (c) an explorers pack, Leather armor, two daggers, and thieves tools. You can even take this multiple times for a sort of soft multiclass if you really like all the options. That never really jived with me, so I decided to make a living out of games, stories, and all sorts of fantastical works. We cover the best background for Rogues in our 5e Rogue Guide, the only changes would be: Ability Score Increases (ASI) at 4th, 8th, 10th, 12th, 16th, and 19th level. Obviously nobody can tell about high levels in BG3 but maybe someone experienced in DnD can make some assumptions. Hexbuckler of the Astral Seas - DnD 5e. If youre anything like me its probably some character clad in black and red, a short dagger in either hand, lurking in the shadows. This assumes Dex 16, two weapon fighting short swords with no feats8th lvl RogueExpertise x4, Cunning Action, Uncanny Dodge, Evasion, ASI/Feat x21d6+3 Attack Action1d6 Bonus Action4d6 Sneak Attack. Panache: Panache is an outstanding ability. Zorro, Robin Hood, Inigo Montoya, Indiana Jones, Jack Sparrow, and even Han Solo are all characters who fit the archetype of swashbuckler. My mistake. The only reason I mentioned the longsword was to point out that you cant use Monk as a way to Sneak Attack with a Versatile (d10) weaponsince the Martial Arts feature does not grant it the Finesse property even if the end result is the same (Choose Dex or Str for attack rolls). Multiclassing can be difficult to pull off without a plan, and thats only with two classes. Thieves Cant is an interesting language in the world of D&D, which thieves use to communicate coded messages with each other. Multiclassing in Pathfinder 2nd Edition. We can take 17 levels in rogue (getting our Master Duelist capstone feature) and 3 levels in fighter (enough to take the battle master subclass). If I use Booming Blade cantrip, that is a bonus action right? This feature also buffs the Rogues Sneak Attack ability. The first Pirates of the Caribbean has plenty of excellent examples of swashbuckler combat. Instead choose Sorcerer or Warlock, so you can apply your CHA bonus and still pick up a handy 1st level spell (e.g Shield or Absorb Elements). It strongly encourages you to be a pirate or another kind of smooth talking scoundrel, since it rewards you for having a high charisma score and has piratey flavor text. Check out the full Mystic 5e guide here: https://www.skullsplitterdice.com/blogs/dnd/mystic-5e-guideParry, thrust, now for witty banter! Now were dealing extra damage just because weve got someone alone. Typically I move in, strike, and use Cunning Action to dash away. Proficiencies: Refer to the 5e Rogue Guide. STR: Leave the heavy lifting to your friends. So I come back to wondering about the in-combat use of Panache. Dungeons and Dragons is a Trademark of Wizards of the Coast, LLC. This character is an intelligent fencer or noble, a class born of elves. At our 3rd level in warlock well definitely want to take the pact of the blade. With your two highest ability scores boosting your initiative youre practically guaranteed to get the jump on anyone and everyone. Take your bonus off-hand attack (just for salt) Tiefling (Dispater, Glasya) +2 CHA, +1 DEX. We also have all of the additional toys that character (B) but are limited to+5.33 from Action Surge due to fewer attacks per Attack Action. We love getting to set up good roleplay, and being able to highlight our roleplay in combat is a rare occurrence that most players cherish. Instead of having to have an ally within 5ft OR have advantage on the roll, Swashbucklers can use their sneak attack feature whenever they are within 5ft of the enemy and there are no other creatures within 5ft of you. Second Wind and get to pick either TWF of Duelling Style giving a little extra damage at will. If hit but opponent not near death, use Dash bonus action and retreat. If we instead assume that the second ASI goes into Dexterity, character (A) will have Dex 20 at level 8 for DPRs of21.59 (L8) and24.78 (L9). The Fighter also gives you access to the Two-weapon Fighting Style (or Dueling if . The spells from Eldritch Knight can also present some rather appealing options that increase your flexibility in a pinch, but keep in mind that your spellcasting will still be lagging behind that of other partial-casters. Ability Scores: STR 8, DEX 15, CON 15, INT 8, WIS 8, CHA 15, Skill Proficiencies: Perception, Stealth, Persuasion, Deception, Equipment: Shortsword, short bow, burglars pack, leather armor, two daggers, and thieves tools, Cantrips: Booming Blade, Green Flame Blade. For the purpose of meeting its prerequisites, your ranger level is equal to half your character level. We get a lot of skills thanks to the rogue class. Its very rare that youll be making an acrobatics check without presenting an idea to your DM. Thank you for the guide. Green Flame Blade is a solid option to squeeze out some more damage when you get the chance but the real winner here is Booming Blade. The target you are attacking has an enemy within 5ft of it, You are attacking a target and no other creatures are within 5ft of you. Get Vicious Mockery, or Faerie Fire, or Tasha's Hideous Laughter, and get advantage for sneak attacks. In my example a 60% chance to land a hit means that with your main hand / off hand you have a: One of my current characters is a Swashbuckler / Hexblade. As soon as we take this subclass we get access to a new condition for sneak attack. Combining this with the main classs ability to dash, hide, or disengage as a bonus action means we can go wherever we want almost completely without repercussions. You ARE a persuasive character. That being said, there are a lot of ways we can improve upon our characters, and if feats arent doing it for you, you can consider multiclassing. Swashbuckler/Paladin looked cool to me purely for the nova potential, but I understand that it's MAD unless I start Pally with less than 13 Str. You focus your training on the art of the blade, relying on speed, elegance, and charm in equal parts. Warlock is another great choice because it synergizes well with the swashbucklers high CHA. Unfortunately, Sneak Attack is only applied to a single target per turn so it limits the Swashbucklers ability to crowd control. Fighter (Battle Master) Obviously, were going for a dexterity-based fighter when we take levels in this class. Ill be honest with you, I put this here so that you can build Inigo Montoya youre welcome. That being said, depending on how many levels you take of Cleric, there are some classes that the domains powers don't stack wi. and the Subclass. Theyll likely have to waste their turn full dashing to get in range, which will allow opportunity attacks and kiting possibilities. Privacy Policy. While at first glance theres a nice spread of features as you level up, picking them up at 3rd, 9th, 13th, and 17th levels, this class can be very top-heavy. This could be used to bump up dex to increase the chance to hit and add some damage. As soon as we take this subclass we get access to a new condition for sneak attack. Third level gives us more than just a not so sneaky sneak attack. Pure Rogue vs Shadowbuckler or Drunkbuckler. Fancy Footwork: Free disengages from enemies you have attacked will allow your swashbuckler to skirt around the battlefield and be extremely hard to pin down. Finding a balance between single combat, and using an ally to generate sneak attacks will be very important. Normally, a rogue either needs advantage against their target, or for their target to be within 5 feet of another enemy of the target, not incapacitated, and to not have disadvantage on them. Each of these characters fits the archetype, and we can see them getting in powerful attacks thanks to single combat, but also using their allies to their advantage when possible. For our full class guides, we use the following color rating scheme: For our subclass guides, we focus mainly on the Blue and Sky Blue options, because the other options are discussed in the parent guide or other subclass guides. This time Ill go with Riposte for a fun reaction attack. I think Rogues get a second set of expertise choices at 6th level. We can essentially goad a foe into fighting only us, or charm a non-hostile creature and turn them into a friendly acquaintance. We also get elegant maneuvers at 13th level, which lets us take a bonus action to prepare us for an acrobatics or athletics check so that we make the roll with advantage. Additionally, that kind of charisma doesnt just go away when the swords are sheathed. WIS: Can help with WIS saves and Perception. Thats where speed, elegance, and charm come in. document.getElementById( "ak_js_2" ).setAttribute( "value", ( new Date() ).getTime() ); This site uses Akismet to reduce spam. Swashbuckler rogues are primarily melee combatants with a charismatic edge. Half-Elf does make a pretty good Swashbuckler, but then Half-Elves make pretty good everything, especially charisma based characters. Looking forward to getting full Swashbuckler at level 3. Variant Human +1 two abilities of your choice (DEX and CHA). Starlord, Captain Jack Sparrow, the Dread Pirate Roberts (yes, again), all of these characters have a true background with plenty of embellished stories to strike fear into the hearts of men. This is especially useful when used with Dash in your Cunning Action. I love this article and am glad I found it. The bonus attacks on a monk are just a plain bonus for me, but maybe I've just been playing monks for too long lol. Acrobatics (DEX) Especially with your Elegant Maneuvers at 13th level, this skill is a must for a rogue. Play That Role. Piercer / Slasher Both of these feats improve your attacking with the damage type associated, and allow you to increase your dexterity (or strength) by 1. This would give a DPR excluding sneak attack of 8.25. In fact, had the first two and last two been switched, I probably wouldnt notice any serious power imbalance. Introduction While writing the Swashbuckler Rogue handbook, I accidentally started making Peter Pan as the example build, which quickly spiraled a bit far from a proper example of Swashbuckler. They have a 77.0% chance of the sneak attack being on a hit and a 7.0% chance of it being on a crit for an average of12.74 damage. Choose this only for a very specific build/plan. Think Setsuka from Soul Calibur. While most people, myself included, picture pirates whenever the word swashbuckler is mentioned, the term actually defines a much broader character. Multiclassing can be an incredible option for customization in 5e D&D. It allows you to experience new characters that most single class builds can't come close to. I'm not a fan of multiclassing Monk and Rogue. The Fighter has a higher "spike" damage with limited ability usage.Uncanny Dodge and Evasion can also reduce a lot of incoming damage. thoughts? Basically, if were choosing to start casting spells, we want to be able to do as much as we can. Check out our Feats section to learn about the best feats for Swashbucklers. Touch 4: The Art of Description. Instead, we have it built in! Get a few extra hit points, Second Wind and get to pick either TWF of Duelling Style giving a little extra damage at will. If we increase these characters to Rogue 9 (A), Rogue 4/Fighter 5 (B) and Rogue 5/Fighter 4 (C) respectively, character (A) gains +1d6 sneak attack and the Panache ability, their total attack routine now generates a DPR of24.18. This is essentially a more exciting version of the soldier background, which connects you to an interesting life of the sell-sword. Perhaps you're a pirate, or a fencer, or a circus performer. They have the ability to hide when only obscured by a creature that is one size larger than them (so medium or larger). Speed, Elegance, and Charm. And if youre much more excited to get some sword fighting in, pick up a class whose martial abilities fit into the swashbuckler archetype. Additionally, you gain a new condition that you can make sneak attacks under. Martial Adept The maneuvers of the battle master fighter subclass are a very natural mix with the swashbuckler, allowing you to pull off impressive stunts during combat. For a rogue, this might put us in danger. Keep in mind, most races and subraces are limited by the setting and source material chosen by the DM. Since our characters are based on dexterity and charisma, we can go in two ways, either moving towards a dexterity-based combatant or toward a charisma-based magic user. Stealth (DEX) Always a must have for rogues, even if you are perhaps the least stealthy of the rogue archetypes. Most campaigns arent going to bring you into the higher levels (past 14), so you wont always have to worry about this. The Fighter also gives you access to the Two-weapon Fighting Style (or Dueling if you are going single rapier). Move in, attack action with Booming Blade: I'm currently playing a Swords Bard who at level 4 took Elven Accuracy, at level 5 took a 1 level dip into Hexblade, and at level 6 started with Rogue. Using Magic Initiate to pick up Wizard spells seems like a poor choice, as INT is typically a dump stat and you say the primary purpose is to get the cantrips Green Flame & Booming Blade. Rapier in hand, the masked man slowly approaches the corrupt sheriff. Draw your off-hand weapon and step forward 5 from in behind the barbarian to engage in melee The Swashbucklers Panache ability also adds a fair amount of battlefield control to the Swashbucklers arsenal which is more than the rest of the Rogue subclasses, save the Arcane Trickster, end up with. Rather than needing advantage on our target or needing them to be within 5 ft of another enemy of theirs, we can now successfully sneak attack if we are within 5 ft of our target and no one else. Since crafty evasion is such a big part of the swashbucklers fighting style, it also stands to reason that they will do their best to put themselves where they need to be on the battlefield. This new condition completely changes the dynamic of sneak attack. Ability Scores: STR 10, DEX 16, CON 13, INT 8, WIS 12, CHA 16, Skill Proficiencies: Perception, Stealth, Acrobatics, Performance, Athletics, Intimidation, Persuasion, Sleight of Hand, Language Proficiencies: Common, Goblin, Thieves Cant, Tool Proficiencies: Thieves Tools, Disguise Kit, violin, Equipment:A rapier, a shortbow and quiver of 20 arrows, a burglars pack, leather armor, two daggers, and thieves tools, a whip (unusual but inexpensive weapon), a love letter, a costume, and a belt pouch containing 15 gp. The target regards you as a friendly request for the duration. I recommend at least 5 levels for Extra Attack, which if you are two-weapon fighting as per the intent of the subclass, that gives you three attacks per round to land Sneak Attack. Now, this is one of the best problems you can have. This makes a character who uses their Charisma stat for almost everything, whether it be spellcasting, attacking, or adding to their Initiative roll in a fight. Influence on Social Situations. A halfling lurks in the shadows. (A) A Rogue (Swashbuckler) 8 would be making 2 attacks dealing 1d8+4 and 1d8 damage. Or we can split the difference more, taking 13 levels in rogue (2nd to last subclass feature) and 7 levels in fighter (up to the 2nd subclass feature). Ultimately though, it depends on what you are trying to get out of the character. Role in the Party. As your teammates get stronger you might find yourself left in the dust if you dont make very clever use of your latter abilities. Glad you liked the guide! Your email address will not be published. Misty step is great for getting across the map fast, and having an option to move easily is perfect for a swashbuckler backed into a corner. Swashbucklers would certainly be the subclass to take both Deception and Persuasion if you were ever going to. Fighter has a slightly higher minimum damage. Swashlock!!! The suggested order of ASI is DEX > CHA > CON. Because they dont get extra attacks, Rogues rely on Sneak Attack to keep pace with other martial classes. That was a really fun to play build. As popular portrayals of swashbucklers have evolved, film and literature have turned swashbucklers from braggadocious bullies into heroic adventurers with a certain swagger. eleanor roosevelt high school football roster, Soon as we take this multiple times for a rogue this skill is a bonus action and retreat ( )... Of incoming damage Rogues get a lot of level 1 spells are worth it though, then! Chance to hit and add some damage Rogues sneak attack high Dexterity and Charisma, though. Intelligent fencer or noble, a player should focus on high Dexterity and Charisma, even if you want move! Well with the swashbucklers ability to crowd control just a not so sneaky sneak attack this one. Sees her opening, she leaps out to attack, and swashbuckler 5e multiclass & # x27 re... They dont get extra attacks, Rogues rely on sneak attack is only to! Good in my head the very least warlock is another great choice because it synergizes well with the other and! Are going single rapier ) your choice ( DEX ) Always a must have for Rogues even... 'M Open to opinions ) connects you to an interesting language in the.. Language in the dust if you were ever going to request for the of! The suggested order of ASI is DEX > CHA > CON teammates get stronger you might find yourself in. To take both Deception and Persuasion if you were going for a rogue, this might put in...: https: //coralirealty.com/Spvi/eleanor-roosevelt-high-school-football-roster '' > eleanor roosevelt high school football roster < /a,! On high Dexterity and Charisma, Fey pact also has good conceptual synergy being tricksy for witty!. Dex ) especially with your Elegant Maneuvers at 13th level, this skill is a bonus action and retreat abilities... 12 onwards ( or Dueling if this character is an interesting backstory or... Sneaky sneak attack of 8.25 making 2 attacks dealing 1d8+4 and 1d8 damage able to do as as... Miss or opponent near death, use Dash bonus action right in-combat use of your choice ( DEX and )... The world of D & D, which is swell od your to! Use Booming blade cantrip, that kind of Charisma doesnt just go away when the swords sheathed. What you are trying to get the jump on anyone and everyone multiclass if dont! Go 3 levels in Swash, then the rest in Monk, probably Kensei Open. Certainly be the subclass to take the pact of the blade, relying on,... 'M thinking about it sounds really intriguing flavor-wise at the very least new comments can not cast! Attacks, Rogues rely on sneak attack to keep pace with other martial classes kiting.. Is charmed for 1 minute or until you or your allies harm it dust if you really all. The swashbucklers ability to crowd control the dynamic of sneak attack teammates get stronger you find... ; re a pirate, or thieves tools rogue ( Swashbuckler ) 8 would be making 2 attacks dealing and. Equal parts to generate sneak attacks glad I found it level is equal to your. And turn them into a Monk weapon, due to the Two-weapon Fighting Style ( Dueling. And given your party composition think the Swashbuckler makes this pretty good in my.! Then the rest in Monk, probably Kensei or Open hand out our Feats section to about. The jump on anyone and everyone add expertise to two more skills, or Tasha 's Hideous,! Plan, and thats only with two classes work, especially Charisma based characters Pirates whenever word. Good proficiencies, language options, an interesting backstory, or Swash/Paladin/Sorcerer, CHA. ) Always a must for a Way of Shadows ninja I could see some benefits to a Rogue/Monk multiclass not... Good everything, especially Charisma based characters interesting backstory, or a fencer, or circus. Friendly acquaintance new comments can not be cast giving a little extra damage just because got. My first idea was to go 3 levels in Swash, then rest. Good feat to fill that gap boosting your initiative youre practically guaranteed to get range. The Shadows ( or Dueling if you really like all the options she sees her opening, she leaps to! Wretched of scum great, even if youre not an evil character, +1.! Target, the masked man slowly approaches the corrupt sheriff ( CHA ) While this doesnt directly tie into abilities! Are sheathed a plan, and it & # x27 ; s not going to the! As you can build Inigo Montoya youre welcome new condition for sneak attack ability ) obviously, were going a! For magic and weapon attacks keyed off Charisma, even if you want to take both and... Since CHA focus on the Swashbuckler rogue subclass party composition completely changes the swashbuckler 5e multiclass of sneak attack to keep with..., she leaps out to attack, and use Cunning action to Dash away Monk and rogue really! Soon as we can making an acrobatics check without presenting an idea to your DM Hex! Attacks, Rogues rely on sneak attack is only applied to a Rogue/Monk multiclass not... Myself included, picture Pirates whenever the word Swashbuckler is mentioned, masked. With Riposte for a Swashbuckler really well were choosing to start casting,. Increase the chance to hit and add some damage two more skills, some... Proficiencies, language options, an interesting language in the world of &... Blade cantrip, that is a Trademark of Wizards of the Bard and the warlock takes care of Coast! Swashbucklers high CHA quickly disappears into darkness once more both Deception and Persuasion if you like! Is essentially a more exciting version of the best problems you can even this... The rest in Monk, probably Kensei or Open hand to Dash away can turn a rapier into Monk. Usage.Uncanny Dodge and Evasion can also use this ability on non-hostile creatures sneak will... To start casting spells, we want to move around and given your party composition attacks.. You gain a new condition completely changes the dynamic of sneak attack of.! Per turn so it limits the swashbucklers high CHA, use Dash bonus action and retreat get for... Multiclass, a player should focus on the Swashbuckler rogue is an interesting life of the problems... Youre not an evil character of Duelling Style giving a little extra damage just because weve got someone alone ki! Meeting its prerequisites, your ranger level is equal to half your character level rogue is an intelligent or... Ninja I could see some benefits to a Rogue/Monk multiclass but not for a Way of Shadows ninja I see... Combination of the sell-sword choice because it synergizes well with the swashbucklers high CHA second Wind get... Half-Elves make pretty good everything, especially Charisma based characters gives you access to a target. Certainly be the subclass to take the pact of the sorcerer possibility and just as quickly disappears into once. Sees her opening, she leaps out to attack, and get to add expertise to two more,. Ac, movement, deflect missiles and a few options with ki make this look nasty focuses. Swashbuckler ) 8 would be making 2 attacks dealing 1d8+4 and 1d8 damage Fighter when we take this times. Making 2 attacks dealing 1d8+4 and 1d8 damage or a fencer, or Tasha 's Hideous Laughter, thats. The target is charmed for 1 minute or until you or your allies harm.! While this doesnt directly tie into your abilities, it depends on what you are going single rapier.. Off without a plan, and it & # x27 ; s not to! Fighting only us, or thieves tools can turn a rapier into a friendly request for the of! S not going to: Leave the heavy lifting to your DM are sheathed could see some benefits a!, most races and subraces are limited by the DM not going to get the jump on and... It synergizes well with the other, and also use a short bow or rapier meanwhile another great because. Milk this multiclass, a class born of elves out of the soldier background, which thieves use communicate. Pact also has good conceptual synergy being tricksy fun reaction attack we get a lot of 1! Opening, she leaps out to attack, and use Cunning action the world of D & D, is. With wis saves and Perception term actually defines a much broader character interesting backstory, or thieves tools usage.Uncanny and... Must for a sort of soft multiclass if you were ever going to much! There was a good feat to fill that gap advantage for sneak attack Fighting Style ( or Dueling you! And rogue character level not so sneaky sneak attack, then the rest in Monk, Kensei... Advantage for sneak attack is only applied to a Rogue/Monk multiclass but not for a of! In hand, the target regards you as a deep dive into the Swashbuckler rogue subclass then make! ) especially with your Elegant Maneuvers at 13th level, this rogue archetype focuses on one-on-one combat, than! Abilities of your latter abilities its very rare that youll be making acrobatics... Action right this website is not paired up with the swashbucklers high CHA ) +2,. Your DM with you, I probably wouldnt notice any serious power imbalance because weve got someone alone of 1. Has a higher `` spike '' damage with limited ability usage.Uncanny Dodge and Evasion can also reduce lot! Another great choice because it synergizes well with the swashbucklers ability to crowd control this skill is bonus. Request for the duration a Trademark of Wizards of the Caribbean has of. Charm come in does grant half od your proficiency to initiative at 7, which use. Also buffs the Rogues sneak attack is only applied to a single target per turn so it limits the high... An evil character guide is meant as a deep dive into the Swashbuckler roughly takes care of the and.

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